2005
Category
Science
Format
Book
The Singularity Is Near
Ray Kurzweil
Kurzweil argued that exponential technology curves make a merger of human and machine intelligence a near-term, calculable certainty, not speculation.
RetrospectiveHis account made compute trends central to the public discussion, and some cost curves aged well. The 2029 human-level AI forecast remains open, while claims about biological transcendence require much more than cheaper computation to verify.
2013
Category
Economic
Format
Working paper
The Future of Employment: How Susceptible Are Jobs to Computerisation?
Carl Benedikt Frey and Maike Osborne
Occupational characteristics can be used to estimate which kinds of work are technically susceptible to computerisation.
RetrospectiveThe much-repeated 47% figure referred to US employment in occupations classified as highly susceptible, not to an observed or scheduled loss of those jobs. The study made automation exposure a public policy question, but occupation-wide classifications leave substantial room for tasks, costs and institutions to change the outcome. Its historical importance is clearest when compared with later task-level measures and actual employment data.
2014
Category
Economic
Format
Book
The Second Machine Age
Erik Brynjolfsson and Andrew McAfee
Brynjolfsson and McAfee argued that because digital technology is exponential, digital and combinatorial, it can raise average prosperity while worsening inequality, a new kind of economic bargain.
RetrospectiveIts “bounty and spread” distinction remains useful in the generative-AI labor debate. More powerful tools do not determine who receives the gains; adoption, bargaining and institutional choices still matter.
2015
Category
Capabilities
Format
Review paper
Deep Learning
Yann LeCun, Yoshua Bengio, and Geoffrey Hinton
Multiple processing layers let neural networks learn representations from data that support advances across perception, language and other tasks.
RetrospectiveThis review describes the training paradigm behind many later breakthroughs. Its 2015 emphasis on convolutional and recurrent networks predates the transformer, and it does not offer a timetable for general intelligence.
2015
Category
Capabilities
Format
Two-part essay series
The AI Revolution (Part 1: The Road to Superintelligence; Part 2: Our Immortality or Extinction)
Tim Urban
If AI moves from narrow competence to superintelligence, the transition could be fast, and the outcome could hinge on whether its goals stay compatible with ours.
RetrospectiveUrban synthesizes other people's arguments and adds no independent evidence for any timeline or probability. The two parts work as one piece, and they reached readers that technical papers never did, using illustrations and analogies to make the idea of a fast transition intuitive, especially the point that progress which looks incremental can carry outsized consequences.
2015
Category
Economy & society
Format
Paper
Why Are There Still So Many Jobs? The History and Future of Workplace Automation
David H. Autor
Automation replaces workers in some tasks and raises the value of their work in others, which is why two centuries of labor-saving technology have not eliminated most jobs.
RetrospectiveAutor's account explains rising demand for problem-solving, adaptability and creativity, and a labor market that polarized, with gains concentrated at the top and bottom of the skill distribution. Much of his case rests on Polanyi's paradox: people know more than they can write down, so tacit work resists automation. Large language models now perform some tasks that once looked tacit. That makes this paper the baseline that current claims about AI and jobs have to beat.
2016
Category
Alignment
Format
Paper
The Off-Switch Game
Dylan Hadfield-Menell, Anca Dragan, Pieter Abbeel and Stuart Russell
In a formal human-robot interaction model, uncertainty about human preferences can give an agent an incentive to preserve its off switch.
RetrospectiveA shutdown button works differently when the system can choose whether to leave it available. This simple game shows how an agent can treat a human intervention as information about what should be achieved, making cooperation preferable to preventing shutdown. That result depends on the model of preferences and human decisions; engineering a reliably correctable system requires carrying those assumptions into a much messier setting.